These past couple of weeks has seen increased activity on the RTA leaderboards! Check out the runs themselves on /miu! (and now, the rest of the week’s round-up!) The tradeoff for this longer-than-expected journey is an assembly of stellar content beyond what we initially hoped – and we can’t wait for everyone to play it with us. Which is very exciting for us, and I hope reassuring for you! With the ports progressing, we’ll be able to focus on Steam as the venue for beta testing, player feedback, quick iteration times, and overall refinements that we can then bring to the in-progress console builds.Īs you might have guessed, we’re not in a spot to be giving a release date – however, we are in a spot to be discussing release windows internally. This work has gone on for the past few months – allowing us to focus on the Dedicated Update while still making progress toward the console ports! Not only is Mayhem! coming, but we’ve also enlisted and invested in help to develop the Nintendo Switch, Xbox, and PlayStation versions at the highest quality possible. It’s been a long time since we first mentioned Marble It Up: Mayhem! on consoles. The Dedicated Update is available NOW on Apple Arcade! We’ve added 2 new standard multiplayer maps, and revamped 2 existing maps! Kickoff with the new Soccer mode in 7 different arenas!ĭedicated multiplayer servers make the game smoother than ever!ĥ8 Brand new cosmetic items to unlock in our rebalanced economy. For now, visit the official website here.The Dedicated Update, LIVE on Apple Arcade!Īfter a long and patience-filled waiting period… The Dedicated Update is here! We couldn’t be more excited for this update to land on Apple Arcade! Play a variety of titles with improved controls and new features.Ī trailer for Elevator Action Returns S-Tribute has not yet been released, but that should be shared later. Reprints of classics produced and developed by City Connection with the Zebra Engine during the Saturn era. ・Scan Lines: Mimics the nostalgic CRT monitor display. ・Keeping the same weapon: You can keep your machine gun or rocket launcher if it still holds bullets on to the next level. ・Changing the amount of damage: You can change the amount of damage you’ll get when the enemy hits you. ・Sub-Weapon Buttons: Sub-weapons are normally used by pressing the shoot button and jump button at the same time, but this can be set to any other single button. ・Lives: Player character lives can be increased up to 9 lives. ・Increased Healing: Increase the amount of damage healed by obtaining healing items. ・Stage Select: The game can be started from any stage. ・Unlimited Credits: The limit on the number of continues can be disabled, allowing for infinite continues. ・Quick Save/Load: Save game state at any point. ・Slow Mode: Slow game pace down with a single button press. ・Rewind: Rewind gameplay a by certain amount of time and resume. Be careful, as it’s also possible to harm the player character.Ĭonvenient features and option settings only available in S-Tribute Throw a sub-weapon in an elevator, then move it to make a remote attack on an enemy, or use the elevator to crush enemies. Elevators can be used for movement, as well as attacks.
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